//
//  BattleInputLayer.h
//  SpaceStorm
//
//  Created by 祥 雍 on 13-5-9.
//  Copyright (c) 2013年 __MyCompanyName__. All rights reserved.
//

#import "cocos2d.h"

@interface BattleInputLayer : CCLayer
{
    float lastScale;
    CGSize size;
    CGRect allowRect;     //1
    CGPoint lastPosition;  //2
}

-(CGRect) rectOfPositionAllow; //3

-(void) handlePinchFrom:(UIPinchGestureRecognizer*)recognizer;
-(void) handlePanFrom:(UIPanGestureRecognizer *)recognizer;

@end
